Tuesday, June 23, 2015

I played Castelvania, Super Mario Bros. 3, and Coma. Coma was fun. It was an artsy platformer/ puzzle game. at first the game was confusing, as there was no main objective or clear path to take. Later though, the game started to become more clear. The other two games were also platformer games too, but were older and more action based. This genre requires the player to think about the best path to take which may not always be the most obvious path. Furthermore in more “action” based platforms, the player is required to think quickly because there is the possibility of danger waiting a second over.

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