Charles Victor's Game Design Blog
Thursday, July 9, 2015
Wednesday, July 8, 2015
Monday, June 29, 2015
Activity: Difficulty Review
The Witcher 3: Wild Hunt would have a combination of both Intrinsic Skill and Stress. For example, the game requires skill at basically all points in the game. You constantly need to remember enemy weaknesses, combat patterns, crafting requirements, spell effects, and weapon skills. Stress is present when encountering enemies. You are required to think quickly and time your dodge, spells, and attacks to be able to effectively dispose of enemies. On a scale of 1 to 10, the absolute difficulty of the game would be 5-7.
The Witcher 3: Wild Hunt would have a combination of both Intrinsic Skill and Stress. For example, the game requires skill at basically all points in the game. You constantly need to remember enemy weaknesses, combat patterns, crafting requirements, spell effects, and weapon skills. Stress is present when encountering enemies. You are required to think quickly and time your dodge, spells, and attacks to be able to effectively dispose of enemies. On a scale of 1 to 10, the absolute difficulty of the game would be 5-7.
Friday, June 26, 2015
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